Tuesday, November 8, 2011
It seems that alot of people are going about this game smarter after getting screwed by previous titles and waiting to buy the game. Looks like another popular title has failed again with a very buggy release. Many issues with the dedicated server, ranking is ONLY in the IWNet which equals laggy game play. Hacks are already out. (Of course) Resolution screw ups. Players peaked...
Thursday, October 27, 2011
A required update for Killing Floor has just been released. This update launches the Killing Floor Halloween Sideshow event which runs from today until November 3rd. The event brings back the summer sideshow freaks but now in Halloween attire. Additionally it brings new Halloween achievements, and an unlockable playable character Commander Chicken. Finally, it also brings back all of the...
Tuesday, October 25, 2011
Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed a client crash caused by corrupt particle data - The Professor's Peculiarity can now be used as a crafting ingredient - Football Manager 2012 promo items are now tradable and available for purchase - Additional stability/performance work for both clients and servers - Updated localization files
Thursday, October 20, 2011
Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed "Not Usable in Crafting" text not appearing under certain conditions on item tooltips in the trading UI
Thursday, October 13, 2011
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. Counter-Strike: Source has also been moved to use its own engine and dedicated server depots. Because of this, dedicated server files for Counter-Strike: Source will now be under a 'css' folder. The specific changes include: Source Engine Changes (CS:S, DoD:S,...
Friday, October 7, 2011
Updates to Left 4 Dead 2 have been released. The major changes include: - Encore Mutation: Gib Fest - Added FCVAR_RELEASE to the following rcon cvars: sv_rcon_minfailures, sv_rcon_minfailuretime, sv_rcon_maxfailures, sv_rcon_banpenalty and sv_rcon_log - Fixed a bug with processing entity packets. - Fixed various audio bugs for the Left 4 Dead 1 survivors. Death Toll: The Boathouse - Moved...
Friday, October 7, 2011
Updates to Left 4 Dead have been released. The major changes include: - Fixed off by one bug when processing entity packets
Thursday, October 6, 2011
The stats reset will take place sometime tomorrow morning/afternoon time. The changelog is below: Stats -Fixed stats and acheivements being awarded when they shouldn't have been and sometimes not saving stats on ranked servers. This requires a global stat and achievement reset which will be happening soon. -Fixed several number display issues in the profile menu and after action...
Friday, September 23, 2011
Changes include: - significantly improved VOIP system - Optimized Fallen Fighters map - Fixed some Single Player spawn issues - Various crash fixes for server and client - Client performance optimizations
Wednesday, September 21, 2011
A required update for RO2 has been released. Please update to remain compatible with clients. Changes include: - Fixed a bug where all sound would sometimes cut out when the map changes - Various crash fixes for server and client - Client performance optimizations - Single Player Fix - fixed "double music" playing when loading the game from a checkpoint - Added the ability to enable webadmin...