Portal Home > Knowledgebase > Addons/Mods > COD Games > (CODUO)AWE : UO Mod v2.1
The Additional War Effects mod
Features
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- Effects from Ravir's Demolition (Mortars and hitblip)
- C47 planes flying by on all stock maps and should work on most custom maps too.
- Teamkill and/or teamdamage detection with different punishments.
- Camping detection and marking of campers.
In teamplay the camper will be marked with a headicon that flashes between team headicon
and a star, and marked on the compass with an objective icon that flashes between a team
radio icon and the default objective icon.
In deathmatch the camper will be marked with the default objective icon on the compass
and the headicon will flash been a star and a crosshair.
- Override grenade count
- Search & destroy bomb timer
- Grenade warnings ("Grenade!")
- Random maprotation
- Force/disable weapons (for example: disable grenades, assign fg42 as secondary weapon etc.)
- Parachuting
- Spawn protection
- Tracers
- Skyflashes
- Mobile MG42s
- Helmet popping
- Painscreen
- Weapon drop on hand/arm hit
- Blood splatter on screen
- Change allies team, or make it random
- Swap teams for each round in round based gametypes
- Server messages
- Crosshair disabling
- Trip on foot and/or leg hit
- Stukas
- Laserdot
- Warmup round in roundbased gametypes
- Head popping
- Parts of Ravirs admin tools available for all gametypes (everything but kicktospec should work)
- Bleeding
- Taunts
- Tripwire
- Rain/Snow
- Disable minefields
- Conquest TDM gametype
- Server/Clan logo under compass
- AWE Capture the Flag gametype
- Last Team Standing gametype
- Searchable bodies
- Burning bodies after flamethrower death
- Remote detonable satchels
- Sticky grenades and satchels
- Modify UO sprinting
- Sprinting for Call of Duty (non-UO)
- First aid kits
- HQ works on any map (AWE spawns radios using random TDM spawn points)
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